| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | WIP new rendering api | ladevieq | 2023-01-12 | 1 | -558/+538 |
| | | |||||
| * | Fix materials | ladevieq | 2022-09-11 | 1 | -1/+1 |
| | | |||||
| * | First render using new texture uploading system | ladevieq | 2022-09-08 | 1 | -3/+4 |
| | | |||||
| * | First attempt at uploading textures | ladevieq | 2022-09-08 | 1 | -2/+3 |
| | | |||||
| * | Setup for texture upload system | ladevieq | 2022-09-06 | 1 | -71/+54 |
| | | |||||
| * | Fix most warnings | ladevieq | 2022-08-04 | 1 | -35/+33 |
| | | |||||
| * | Improve vulkan loader win32 code | Quentin LADEVIE | 2022-07-25 | 1 | -0/+1 |
| | | |||||
| * | Fix window resize on windows | ladevieq | 2022-07-19 | 1 | -9/+9 |
| | | |||||
| * | Refactor includes & improve compile time | ladevieq | 2022-07-11 | 1 | -7/+16 |
| | | | | | Add platform defined to CMakeLists.txt | ||||
| * | Thirdparty includes flagged as SYSTEM | ladevieq | 2022-07-10 | 1 | -1/+1 |
| | | |||||
| * | Improve compilation time | ladevieq | 2022-07-10 | 1 | -30/+32 |
| | | |||||
| * | Primitive renderpass api & use handle for low level api resources | Quentin LADEVIE | 2022-03-03 | 1 | -148/+258 |
| | | |||||
| * | Make bindless descriptor a private member of vkapi | Quentin LADEVIE | 2022-02-24 | 1 | -0/+3 |
| | | |||||
| * | Fixes artifacts when moving in the scene | Quentin LADEVIE | 2022-02-16 | 1 | -2/+2 |
| | | |||||
| * | High level buffer class | ladevieq | 2022-02-14 | 1 | -17/+38 |
| | | |||||
| * | Improve image barrier code | ladevieq | 2022-02-13 | 1 | -10/+13 |
| | | |||||
| * | Compute shader render pass api | ladevieq | 2022-02-07 | 1 | -0/+26 |
| | | |||||
| * | Fix barriers | ladevieq | 2022-01-16 | 1 | -10/+10 |
| | | |||||
| * | Api manage resources lifetime | ladevieq | 2021-09-27 | 1 | -10/+33 |
| | | |||||
| * | Refactor gltf loading and triangles attributes | ladevieq | 2021-09-26 | 1 | -7/+7 |
| | | |||||
| * | Fix release builds | ladevieq | 2021-08-19 | 1 | -0/+4 |
| | | |||||
| * | Bindless graphics pipeline | ladevieq | 2021-08-09 | 1 | -118/+108 |
| | | |||||
| * | Bindless compute pipelines | ladevieq | 2021-08-08 | 1 | -35/+100 |
| | | |||||
| * | Use buffer device address with push constants | ladevieq | 2021-08-04 | 1 | -25/+16 |
| | | |||||
| * | Add copy_buffer functions to vk api | ladevieq | 2021-08-03 | 1 | -0/+27 |
| | | |||||
| * | Clean up includes, scene class, simplify scene buffer access from main | ladevieq | 2021-07-24 | 1 | -2/+3 |
| | | |||||
| * | Add light sources, use russian roulette for opti and infinite | ladevieq | 2021-05-12 | 1 | -1/+2 |
| | | | | | accumulation | ||||
| * | Make it compile on mac | Quentin Ladevie | 2021-03-14 | 1 | -7/+10 |
| | | |||||
| * | Render ui on top of path tracer result | ladevieq | 2021-03-09 | 1 | -7/+11 |
| | | |||||
| * | Add sampler creation/descruction and draw functions to the api | ladevieq | 2021-03-08 | 1 | -0/+74 |
| | | |||||
| * | Make imgui backend more flexible (display demo scene) | ladevieq | 2021-03-07 | 1 | -21/+34 |
| | | |||||
| * | Working hardcoded imgui backend | ladevieq | 2021-03-05 | 1 | -9/+8 |
| | | |||||
| * | Fix imgui vertices rendering | ladevieq | 2021-03-05 | 1 | -3/+10 |
| | | |||||
| * | Attempt at synchronizing memory write | ladevieq | 2021-03-04 | 1 | -28/+29 |
| | | |||||
| * | Store bindings | ladevieq | 2021-02-26 | 1 | -0/+4 |
| | | |||||
| * | Try to render imgui | ladevieq | 2021-02-23 | 1 | -2/+2 |
| | | |||||
| * | Fix framebuffer validation errors | ladevieq | 2021-02-22 | 1 | -16/+30 |
| | | |||||
| * | Attempt at rendering imgui content | ladevieq | 2021-02-19 | 1 | -30/+70 |
| | | |||||
| * | Graphics pipeline and renderpass added to the api | ladevieq | 2021-02-18 | 1 | -27/+135 |
| | | |||||
| * | Attempt using imgui | ladevieq | 2021-02-16 | 1 | -6/+128 |
| | | |||||
| * | Use two images for accumulation (TAA style) | ladevieq | 2021-02-10 | 1 | -5/+5 |
| | | |||||
| * | Accumulation working | ladevieq | 2021-02-10 | 1 | -1/+1 |
| | | |||||
| * | Extend API, fix api image creation, attempt at accumulation | ladevieq | 2021-02-09 | 1 | -17/+57 |
| | | | | | | | Add blit_full function to the API Fix the create_image function Change the frame record to use an accumulation image | ||||
| * | Pipeline execution, command buffer submission & presentation api | ladevieq | 2021-01-31 | 1 | -0/+39 |
| | | | | | functions | ||||
| * | Fix windows swapchain error | ladevieq | 2021-01-31 | 1 | -1/+1 |
| | | |||||
| * | Fix windows compilation | ladevieq | 2021-01-30 | 1 | -1/+1 |
| | | |||||
| * | Add record commands and image barrier functions to api | ladevieq | 2021-01-30 | 1 | -0/+43 |
| | | |||||
| * | Fix api bugs | ladevieq | 2021-01-30 | 1 | -2/+4 |
| | | |||||
| * | Finished moving api resources creation functions | ladevieq | 2021-01-29 | 1 | -22/+267 |
| | | |||||
| * | Convert renderer ressources creation to api calls | ladevieq | 2021-01-28 | 1 | -0/+229 |
| | | |||||
