| Commit message (Collapse) | Author | Age | Files | Lines | |
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| * | Removed usage from before desc and buffer creation | ladevieq | 2026-09-03 | 4 | -45/+22 |
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| * | Rework sample creation, backbuffer acquisition and device_buffer members | ladevieq | 2026-08-31 | 4 | -258/+228 |
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| * | Fix some descriptor heap usage errors | ladevieq | 2026-08-24 | 3 | -164/+194 |
| | | | | | Change VKCHECK macro | ||||
| * | Packed scene metadata fields | ladevieq | 2026-08-18 | 3 | -8/+27 |
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| * | Rework feature detection | ladevieq | 2026-08-18 | 1 | -90/+56 |
| | | | | | Change target spriv version to support untyped pointers in shaders | ||||
| * | Finished descriptor heaps implementation | ladevieq | 2026-08-18 | 5 | -499/+260 |
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| * | Put libraries source file in a separate compilation unit | ladevieq | 2026-08-17 | 1 | -0/+17 |
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| * | Inital work on vulkan descriptor heap implementation | ladevieq | 2026-08-17 | 4 | -507/+500 |
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| * | Save work on fixing images upload | ladevieq | 2026-05-21 | 2 | -15/+23 |
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| * | Remove usage of PathFindExtensionA and shlwapi include | ladevieq | 2026-05-14 | 4 | -16/+7 |
| | | | | | Fix input bug due to a switch to main fiber in message handler | ||||
| * | Clean up around included files | ladevieq | 2026-05-05 | 9 | -394/+550 |
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| * | Remove old api and move api-test content to src and include dirs | ladevieq | 2026-05-05 | 12 | -2400/+2821 |
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| * | Remove cmake and vcpkg, use a batch file instead | ladevieq | 2026-05-05 | 1 | -82/+0 |
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| * | Use build.bat for building | ladevieq | 2025-12-24 | 10 | -82/+215 |
| | | | | | | Everything is included in main.cpp Do not rely on vcpkg anymore | ||||
| * | DX12 command buffers and resourcesapi-proto | Quentin LADEVIE | 2025-01-26 | 1 | -0/+1 |
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| * | Fix mesh loading for new API | ladevieq | 2025-01-26 | 2 | -1/+3 |
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| * | Fix mesh loading for new API | ladevieq | 2025-01-26 | 4 | -12/+238 |
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| * | WIP new rendering api | ladevieq | 2023-01-12 | 7 | -597/+589 |
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| * | Api prototype | ladevieq | 2022-10-27 | 2 | -4/+7 |
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| * | Refactor clang-formatHEADmaster | ladevieq | 2022-09-14 | 1 | -27/+27 |
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| * | Parallelize texture loading | ladevieq | 2022-09-14 | 1 | -2/+7 |
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| * | Fix texture uploading bug | ladevieq | 2022-09-12 | 2 | -3/+2 |
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| * | Fix materials | ladevieq | 2022-09-11 | 4 | -26/+32 |
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| * | First render using new texture uploading system | ladevieq | 2022-09-08 | 9 | -59/+82 |
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| * | First attempt at uploading textures | ladevieq | 2022-09-08 | 3 | -45/+75 |
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| * | Setup for texture upload system | ladevieq | 2022-09-06 | 7 | -214/+215 |
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| * | Fix indices array | ladevieq | 2022-09-01 | 1 | -12/+16 |
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| * | Fix bvh generation | ladevieq | 2022-09-01 | 4 | -23/+22 |
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| * | Fix meshes attributes copy to arrays | ladevieq | 2022-08-29 | 3 | -18/+21 |
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| * | Generate BVH using new mesh data structure | ladevieq | 2022-08-19 | 4 | -45/+67 |
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| * | Refactored gltf imported and mesh management | ladevieq | 2022-08-08 | 8 | -424/+394 |
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| * | Fix remaining warnings | ladevieq | 2022-08-05 | 6 | -16/+16 |
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| * | Fix most warnings | ladevieq | 2022-08-04 | 8 | -57/+102 |
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| * | Improve vulkan loader win32 code | Quentin LADEVIE | 2022-07-25 | 2 | -2/+2 |
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| * | Add file watching api | ladevieq | 2022-07-20 | 2 | -3/+116 |
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| * | Fix window resize on windows | ladevieq | 2022-07-19 | 7 | -92/+120 |
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| * | Fix BVH & vec3 API | ladevieq | 2022-07-12 | 2 | -11/+11 |
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| * | Refactor bvh file | ladevieq | 2022-07-11 | 2 | -0/+278 |
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| * | Refactor includes & improve compile time | ladevieq | 2022-07-11 | 12 | -54/+65 |
| | | | | | Add platform defined to CMakeLists.txt | ||||
| * | Thirdparty includes flagged as SYSTEM | ladevieq | 2022-07-10 | 6 | -7/+9 |
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| * | Add tracy profiler | ladevieq | 2022-07-10 | 2 | -8/+12 |
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| * | Improve compilation time | ladevieq | 2022-07-10 | 11 | -151/+142 |
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| * | Fix formatting and linting | ladevieq | 2022-06-15 | 5 | -215/+218 |
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| * | Merge branch 'master' of github.com:ladevieq/path-tracer | Quentin LADEVIE | 2022-03-03 | 1 | -2/+1 |
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| | * | Setup clang-tidy using clangd | ladevieq | 2022-02-28 | 2 | -5/+5 |
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| * | | Primitive renderpass api & use handle for low level api resources | Quentin LADEVIE | 2022-03-03 | 9 | -731/+937 |
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| * | Make bindless descriptor a private member of vkapi | Quentin LADEVIE | 2022-02-24 | 3 | -6/+9 |
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| * | Choose a device queue based on queue usages | Quentin LADEVIE | 2022-02-24 | 1 | -3/+4 |
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| * | Select a physical based on supported vulkan features | Quentin LADEVIE | 2022-02-17 | 1 | -13/+97 |
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| * | Fixes artifacts when moving in the scene | Quentin LADEVIE | 2022-02-16 | 3 | -15/+15 |
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