| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Target to compile shaders | ladevieq | 2020-12-27 | 1 | -0/+1 | |
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| * | Util to read shader file content | ladevieq | 2020-12-27 | 2 | -37/+61 | |
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| * | Working compute pipeline | ladevieq | 2020-12-26 | 2 | -16/+19 | |
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| * | Create compute pipeline | ladevieq | 2020-12-25 | 1 | -0/+87 | |
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| * | Setup vulkan and vulkan loader | ladevieq | 2020-12-25 | 3 | -0/+232 | |
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| * | Defocus blur & randow scene generation | ladevieq | 2020-12-22 | 3 | -24/+81 | |
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| * | Fix dielectric materials refraction | ladevieq | 2020-12-22 | 2 | -3/+3 | |
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| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 6 | -11/+61 | |
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| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 7 | -17/+80 | |
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| * | Add lambertian reflection to spheres | ladevieq | 2020-12-21 | 3 | -9/+54 | |
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| * | Multi sampled pixels | ladevieq | 2020-12-20 | 4 | -25/+19 | |
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| * | Add a camera class | ladevieq | 2020-12-20 | 4 | -26/+38 | |
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| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 6 | -29/+88 | |
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| * | Render a sphere | ladevieq | 2020-12-20 | 2 | -19/+47 | |
| | | | | | Fix errors in the renderer | |||||
| * | Vec3 utility function lerp | ladevieq | 2020-12-20 | 2 | -5/+5 | |
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| * | Ray tracer renderer | ladevieq | 2020-12-20 | 5 | -31/+74 | |
| | | | | | | Use ray for rendering Setup basic rendering stuff camera / viewport | |||||
| * | Add vector class | ladevieq | 2020-12-20 | 4 | -7/+101 | |
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| * | Fix CMake setup | ladevieq | 2020-12-20 | 1 | -0/+1 | |
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| * | Setup projet and output PPM image file | ladevieq | 2020-12-19 | 1 | -0/+37 | |
