From 6c1c9d47b4d46b6fa107474e0802647c0463fe74 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Fri, 5 Mar 2021 13:45:15 +0100 Subject: Convert color properly to vec4 --- shaders/ui.vert | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/shaders/ui.vert b/shaders/ui.vert index cc1091c..36d3144 100644 --- a/shaders/ui.vert +++ b/shaders/ui.vert @@ -1,7 +1,8 @@ struct Vertex { vec2 pos; vec2 uv; - vec4 color; + uint color; + uint padding; }; layout(set = 0, binding = 0) uniform Vertices { @@ -20,7 +21,7 @@ layout(location = 0) out struct { void main() { Vertex v = vertices[gl_VertexIndex]; - Out.color = v.color; + Out.color = unpackUnorm4x8(v.color); Out.uv = v.uv; gl_Position = vec4(v.pos, 0.0, 1.0); -- cgit v1.3