From 9f71d88c35c04685c9d482588befad34759e0b7a Mon Sep 17 00:00:00 2001 From: Quentin Ladevie Date: Sun, 13 Jun 2021 16:40:32 +0000 Subject: Update README.md --- README.md | 38 ++++++++++++++++++++++++++++---------- 1 file changed, 28 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index 34e7aae..9450ab5 100644 --- a/README.md +++ b/README.md @@ -1,17 +1,35 @@ -# path-tracer +# Vulkan path-tracer Initially a CPU path tracer based on [_Ray Tracing in One Weekend_](https://raytracing.github.io/books/RayTracingInOneWeekend.html) Rewritten using Vulkan API compute shaders to make it lighting fast. -## Result -![](https://github.com/ladevieq/path-tracer/blob/master/result.jpg?raw=true) +![image](https://user-images.githubusercontent.com/7492041/121815427-05256780-cc66-11eb-9958-7c6b4e705375.png) + +## Features -## TODO * [x] Vulkan compute shader implementation -* [x] Viewer window -* [x] Support Windows -* [x] Realtime progressive rendering (accumalate samples) -* [x] Camera controller -* [x] GUI interface +* [x] Rendering API over Vulkan +* [x] Support different window systems (Win32, xcb) +* [x] Realtime rendering +* [x] Multisampling (temporal accumulation) + +![accumulation](https://user-images.githubusercontent.com/7492041/121815317-5719bd80-cc65-11eb-8d07-3e3645fc098e.gif) +* [x] Camera controller + +![camera](https://user-images.githubusercontent.com/7492041/121815035-bc6caf00-cc63-11eb-95da-c88796f9055a.gif) +* [x] ImGui backend +* [x] Debugging window +* [x] Tonemapping +* [x] BVH with debugging tools (Graphviz exporter, visual debugger) + +![bvh_debug](https://user-images.githubusercontent.com/7492041/121815003-8a5b4d00-cc63-11eb-85b4-6d82957fd935.gif) + +## Doing + +* [ ] Optimizing BVH implementation (optimal splitting axis, cache coherent memory layout) + +## TODO + * [ ] Add material types -* [ ] Triangulated meshes rendering (Vulkan raytracing pipeline) +* [ ] Triangulated meshes rendering (explore Vulkan raytracing pipeline) +* [ ] Loading GLTF 2.0 scenes -- cgit v1.3