From 662e7221aaa296c4b8fcc27c38dd04a6a8332ab1 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Mon, 24 Aug 2026 23:46:44 +0200 Subject: Fix shader compilation command line print --- build.bat | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'build.bat') diff --git a/build.bat b/build.bat index 84a2d1d..d6e6a07 100644 --- a/build.bat +++ b/build.bat @@ -59,7 +59,7 @@ if %MSVC% EQU 1 ( if %RELEASE% EQU 0 ( set C_FLAGS=%DEBUG_C_FLAGS% %C_FLAGS% set L_FLAGS=%DEBUG_L_FLAGS% %L_FLAGS% - set SHADERS_C_FLAGS = -O0 -g %SHADERS_C_FLAGS% + set SHADERS_C_FLAGS=-O0 -g %SHADERS_C_FLAGS% ) else ( set C_FLAGS=%RELEASE_C_FLAGS% %C_FLAGS% set SHADERS_C_FLAGS=-O %SHADERS_C_FLAGS% @@ -103,6 +103,6 @@ link %L_FLAGS% /DEBUG /OUT:%BUILD_DIR%\main.exe %BUILD_DIR%\main.obj %BUILD_DIR% set shaders=ui.vert ui.frag test.comp compute.comp api-test-ui.vert api-test-ui.frag tonemapping.comp transmittance_lut.comp (for %%s in (%shaders%) do ( - echo glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADER_FLAGS% shaders\%%s + echo glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADERS_C_FLAGS% shaders\%%s glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADERS_C_FLAGS% shaders\%%s )) -- cgit v1.3