From 0dafba17af044532fa2f14c61176e7994336f56c Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sun, 1 Aug 2021 16:48:27 +0200 Subject: Use SAH to generate BVH & fix ray triangle intersection --- include/gltf.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/gltf.hpp') diff --git a/include/gltf.hpp b/include/gltf.hpp index 80f2749..0a34888 100644 --- a/include/gltf.hpp +++ b/include/gltf.hpp @@ -13,7 +13,7 @@ using json = nlohmann::json; struct mesh_part { std::vector indices; std::vector positions; - std::vector normals; + // std::vector normals; }; struct mesh { -- cgit v1.3