From 3dd870b001bef62aaa501257352d968d1346c7f2 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sun, 25 Jul 2021 11:58:01 +0200 Subject: Use a different buffer for scene info, geometry, bvh and load gltf --- include/vk-renderer.hpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'include/vk-renderer.hpp') diff --git a/include/vk-renderer.hpp b/include/vk-renderer.hpp index b478b25..775ea89 100644 --- a/include/vk-renderer.hpp +++ b/include/vk-renderer.hpp @@ -11,7 +11,7 @@ class window; class vkrenderer { public: - vkrenderer(window& wnd, size_t scene_buffer_size); + vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_buffer_size, size_t bvh_buffer_size); ~vkrenderer(); @@ -31,6 +31,14 @@ class vkrenderer { return scene_buffer.alloc_info.pMappedData; } + inline void* geometry_buffer_ptr() { + return geometry_buffer.alloc_info.pMappedData; + } + + inline void* bvh_buffer_ptr() { + return bvh_buffer.alloc_info.pMappedData; + } + private: void handle_swapchain_result(VkResult function_result); @@ -52,6 +60,8 @@ class vkrenderer { Pipeline compute_pipeline; Buffer scene_buffer; + Buffer geometry_buffer; + Buffer bvh_buffer; std::vector tonemapping_sets_bindings; -- cgit v1.3