From 2b2d374eb642edf345f93fa559e8cd7d76a0c9d1 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sun, 26 Jan 2025 22:14:47 +0100 Subject: Fix mesh loading for new API --- shaders/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'shaders/CMakeLists.txt') diff --git a/shaders/CMakeLists.txt b/shaders/CMakeLists.txt index f572ced..8f6985f 100644 --- a/shaders/CMakeLists.txt +++ b/shaders/CMakeLists.txt @@ -13,7 +13,7 @@ foreach(GLSL ${GLSL_SOURCE_FILES}) set(SPIRV "${PROJECT_BINARY_DIR}/shaders/${FILE_NAME}.spv") add_custom_command( OUTPUT ${SPIRV} - COMMAND glslc --target-env=vulkan1.2 -std=460 ${GLSL} -o ${SPIRV} -I "../../shaders/include" # relative to build directory + COMMAND glslc --target-env=vulkan1.2 -g -O -std=460 ${GLSL} -o ${SPIRV} -I "../../shaders/include" # relative to build directory DEPENDS ${GLSL}) list(APPEND SPIRV_BINARY_FILES ${SPIRV}) endforeach(GLSL) -- cgit v1.3