From c4a6f4bbaaf86d50d5da103894469a9bc12a1323 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sat, 18 Jan 2025 23:48:11 +0100 Subject: Working api prototype --- shaders/api-test-ui.frag | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) (limited to 'shaders/api-test-ui.frag') diff --git a/shaders/api-test-ui.frag b/shaders/api-test-ui.frag index 57630dc..06553df 100644 --- a/shaders/api-test-ui.frag +++ b/shaders/api-test-ui.frag @@ -1,3 +1,4 @@ +#extension GL_EXT_buffer_reference : require #extension GL_EXT_nonuniform_qualifier : require layout(location = 0) out vec4 o_Color; @@ -10,13 +11,24 @@ layout(location = 0) in struct { layout(set = 0, binding = 0) uniform sampler samplers[]; layout(set = 0, binding = 1) uniform texture2D textures[]; layout(set = 0, binding = 2, rgba32f) uniform image2D images[]; -layout(set = 2, binding = 0) uniform parameters { - uint vertex_buffer; +// layout(set = 2, binding = 0) uniform parameters { +// uint vertex_buffer; +// vec2 scale; +// vec2 translate; +// uint texture_index; +// } params; + +layout(buffer_reference) readonly buffer params { vec2 scale; vec2 translate; uint texture_index; -} params; + uint padding; +}; + +layout(push_constant) uniform constants { + layout(offset = 16) params ui_params; +} consts; void main() { - o_Color = In.color * texture(sampler2D(textures[nonuniformEXT(params.texture_index)], samplers[nonuniformEXT(0U)]), In.uv.xy); + o_Color = In.color * texture(sampler2D(textures[nonuniformEXT(consts.ui_params.texture_index)], samplers[nonuniformEXT(0U)]), In.uv.xy); } -- cgit v1.3