From 90a0afd18f080088cac068d92810fb630225d6be Mon Sep 17 00:00:00 2001 From: ladevieq Date: Wed, 25 Jan 2023 23:06:30 +0100 Subject: Working compute api with uniforms --- shaders/api-test-ui.vert | 37 +++++++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 shaders/api-test-ui.vert (limited to 'shaders/api-test-ui.vert') diff --git a/shaders/api-test-ui.vert b/shaders/api-test-ui.vert new file mode 100644 index 0000000..6a37abc --- /dev/null +++ b/shaders/api-test-ui.vert @@ -0,0 +1,37 @@ +#extension GL_EXT_buffer_reference : require + +struct vertex { + vec2 pos; + vec2 uv; + uint color; + uint[3] padding; +}; + +layout(buffer_reference) readonly buffer vertices { + vertex vertices[]; +}; + +layout(set = 1, binding = 0) uniform parameters { + vertices vertex_buffer; + vec2 scale; + vec2 translate; +} params; + +out gl_PerVertex { + vec4 gl_Position; +}; + +layout(location = 0) out struct { + vec2 uv; + vec4 color; +} Out; + + +void main() { + vertex v = params.vertex_buffer.vertices[gl_VertexIndex]; + + Out.color = unpackUnorm4x8(v.color); + Out.uv = v.uv; + + gl_Position = vec4(v.pos * params.scale + params.translate, 0.0, 1.0); +} -- cgit v1.3