From c4a6f4bbaaf86d50d5da103894469a9bc12a1323 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sat, 18 Jan 2025 23:48:11 +0100 Subject: Working api prototype --- shaders/api-test-ui.vert | 19 ++++++++++++------- 1 file changed, 12 insertions(+), 7 deletions(-) (limited to 'shaders/api-test-ui.vert') diff --git a/shaders/api-test-ui.vert b/shaders/api-test-ui.vert index 4824d23..9592a65 100644 --- a/shaders/api-test-ui.vert +++ b/shaders/api-test-ui.vert @@ -8,16 +8,21 @@ struct vertex { uint color; }; +layout(buffer_reference) readonly buffer params { + vec2 scale; + vec2 translate; + uint texture_index; + uint padding; +}; + layout(buffer_reference) readonly buffer vertices { vertex vertices[]; }; -layout(set = 2, binding = 0) uniform parameters { +layout(push_constant) uniform constants { + layout(offset = 16) params ui_params; vertices vertex_buffer; - vec2 scale; - vec2 translate; - uint texture_index; -} params; +} consts; out gl_PerVertex { vec4 gl_Position; @@ -30,11 +35,11 @@ layout(location = 0) out struct { void main() { - vertex v = params.vertex_buffer.vertices[gl_VertexIndex]; + vertex v = consts.vertex_buffer.vertices[gl_VertexIndex]; Out.color = unpackUnorm4x8(v.color); Out.uv = vec2(v.uv_x, v.uv_y); vec2 pos = vec2(v.pos_x, v.pos_y); - gl_Position = vec4(pos * params.scale + params.translate, 0.0, 1.0); + gl_Position = vec4(pos * consts.ui_params.scale + consts.ui_params.translate, 0.0, 1.0); } -- cgit v1.3