From 2db0d27e7f1744443958717c19b732eed57455f2 Mon Sep 17 00:00:00 2001 From: ladevieq Date: Sat, 9 Jan 2021 20:42:24 +0100 Subject: Replace old classes with compute shader structs --- src/metal.cpp | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 src/metal.cpp (limited to 'src/metal.cpp') diff --git a/src/metal.cpp b/src/metal.cpp deleted file mode 100644 index 196c95d..0000000 --- a/src/metal.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "metal.hpp" -#include "hittable.hpp" -#include "vec3.hpp" - -metal::metal(const color& albedo, double f) - : albedo(albedo), fuzz(f < 1 ? f : 1) {} - -bool metal::scatter(const ray& r, const struct hit_info& info, color& attenuation, ray& scattered) const { - auto reflected = reflect(r.direction.unit(), info.normal); - - scattered = ray { info.point, reflected + fuzz * random_in_unit_sphere() }; - attenuation = albedo; - return (scattered.direction.dot(info.normal) > 0.0); -} -- cgit v1.3