#ifndef __CAMERA_HPP_ #define __CAMERA_HPP_ #include "vec3.hpp" class camera { public: camera( point3 position, point3 target, float v_fov, float aspect_ratio, float aperture, float focus_dist ); void set_aspect_ratio(float aspect_ratio); void move(vec3 v); point3 position; vec3 forward; vec3 right; vec3 up; vec3 horizontal; vec3 vertical; vec3 first_pixel; float lens_radius; float fov; float focus_distance; float padding; }; #endif // !__CAMERA_HPP_