#include "vk-renderer.hpp" #include #include #include #include "vulkan-loader.hpp" #include "compute-renderpass.hpp" #include "primitive-renderpass.hpp" #include "window.hpp" #ifdef _DEBUG #define VKRESULT(result) assert(result == VK_SUCCESS); #else #define VKRESULT(result) result; #endif auto vkrenderer::context = vkcontext(); auto vkrenderer::api = vkapi(vkrenderer::context); auto vkrenderer::upload_queue = std::vector(); vkrenderer::vkrenderer(window& wnd) { platform_surface = api.create_surface(wnd); swapchain = api.create_swapchain( platform_surface, min_swapchain_image_count, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT, VK_NULL_HANDLE ); swapchain_textures.resize(swapchain.image_count); for (size_t index = 0; index < swapchain.image_count; index++) { swapchain_textures[index] = new Texture(swapchain.images[index]); } tonemapping_pipeline = api.create_compute_pipeline("tonemapping"); graphics_command_pool = api.create_command_pool(); api.allocate_command_buffers(graphics_command_pool, graphics_command_buffers, virtual_frames_count); for(size_t index { 0 }; index < virtual_frames_count; index++) { submission_fences[index] = api.create_fence(); execution_semaphores[index] = api.create_semaphore(); acquire_semaphores[index] = api.create_semaphore(); copy_command_pools[index] = api.create_command_pool(); api.allocate_command_buffers(copy_command_pools[index], ©_command_buffers[index], 1); // staging_buffers[index] = create_staging_buffer(4096 * 4096 * sizeof(uint32_t)); } } vkrenderer::~vkrenderer() { VKRESULT(vkWaitForFences(context.device, virtual_frames_count, submission_fences, VK_TRUE, UINT64_MAX)) for (auto& renderpass : renderpasses) { delete renderpass; } for(size_t index { 0 }; index < virtual_frames_count; index++) { vkFreeCommandBuffers(context.device, copy_command_pools[index], 1, ©_command_buffers[index]); } api.destroy_fences(submission_fences, virtual_frames_count); api.destroy_semaphores(execution_semaphores, virtual_frames_count); api.destroy_semaphores(acquire_semaphores, virtual_frames_count); vkDestroyCommandPool(context.device, graphics_command_pool, nullptr); vkFreeCommandBuffers(context.device, graphics_command_pool, virtual_frames_count, graphics_command_buffers); api.destroy_pipeline(tonemapping_pipeline); api.destroy_swapchain(swapchain); api.destroy_surface(platform_surface); } void vkrenderer::recreate_swapchain() { VKRESULT(vkWaitForFences(context.device, vkrenderer::virtual_frames_count, submission_fences, VK_TRUE, UINT64_MAX)) auto swapchain_image_usages = api.get_image(swapchain.images[0]).usages; struct swapchain old_swapchain = swapchain; swapchain = api.create_swapchain( platform_surface, min_swapchain_image_count, swapchain_image_usages, old_swapchain.handle ); api.destroy_swapchain(old_swapchain); swapchain_textures.resize(swapchain.image_count); for (size_t index = 0; index < swapchain.image_count; index++) { swapchain_textures[index] = new Texture(swapchain.images[index]); } } void vkrenderer::queue_image_update(Texture* texture) { upload_queue.push_back(texture); } void vkrenderer::update_images() { auto* staging_buffer = staging_buffers[virtual_frame_index]; VkCommandBuffer command_buffer = copy_command_buffers[virtual_frame_index]; vkrenderer::api.start_record(command_buffer); for (auto* texture : upload_queue) { auto texture_size = texture->size(); auto offset = staging_buffer->alloc(texture_size); if (offset == RingBuffer::invalid_alloc) { break; } staging_buffer->write(texture->data, offset, texture_size); vkrenderer::api.copy_buffer(command_buffer, staging_buffer->device_buffer, texture->device_image, offset); } vkrenderer::api.end_record(command_buffer); } Buffer* vkrenderer::create_buffer(size_t size) { return new Buffer(size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT); } Buffer* vkrenderer::create_index_buffer(size_t size) { return new Buffer(size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT); } Buffer* vkrenderer::create_staging_buffer(size_t size) { return new Buffer(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT); } Texture* vkrenderer::create_2d_texture(size_t width, size_t height, VkFormat format, Sampler *sampler) { return new Texture(width, height, 1, format, sampler); } void vkrenderer::destroy_2d_texture(Texture* texture) { api.destroy_image(texture->device_image); delete texture; } // TODO: Check if a similar sampler has been allocated Sampler* vkrenderer::create_sampler(VkFilter filter, VkSamplerAddressMode address_mode) { auto* sampler = new Sampler(); sampler->device_sampler = api.create_sampler(filter, address_mode); return sampler; } ComputeRenderpass* vkrenderer::create_compute_renderpass() { renderpasses.push_back(new ComputeRenderpass(api)); return (ComputeRenderpass*)renderpasses.back(); } PrimitiveRenderpass* vkrenderer::create_primitive_renderpass() { renderpasses.push_back(new PrimitiveRenderpass(api)); return (PrimitiveRenderpass*)renderpasses.back(); } Primitive* vkrenderer::create_primitive(PrimitiveRenderpass& primitive_render_pass) { return new Primitive(primitive_render_pass); } void vkrenderer::render() { begin_frame(); auto* cmd_buf = graphics_command_buffers[virtual_frame_index]; for (auto& renderpass: renderpasses) { renderpass->execute(*this, cmd_buf); api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, ((ComputeRenderpass*)renderpass)->output_texture->device_image); api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, swapchain.images[swapchain_image_index]); api.blit_full(cmd_buf, ((ComputeRenderpass*)renderpass)->output_texture->device_image, swapchain.images[swapchain_image_index]); } // api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, swapchain.images[swapchain_image_index]); // renderpasses[1]->execute(*this, cmd_buf); api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, swapchain.images[swapchain_image_index]); finish_frame(); } // private functions void vkrenderer::begin_frame() { VKRESULT(vkWaitForFences(context.device, 1, &submission_fences[virtual_frame_index], VK_TRUE, UINT64_MAX)) VKRESULT(vkResetFences(context.device, 1, &submission_fences[virtual_frame_index])) swapchain_image_index = 0; auto acquire_result = vkAcquireNextImageKHR(context.device, swapchain.handle, UINT64_MAX, acquire_semaphores[virtual_frame_index], VK_NULL_HANDLE, &swapchain_image_index); handle_swapchain_result(acquire_result); api.start_record(graphics_command_buffers[virtual_frame_index]); } void vkrenderer::finish_frame() { auto* cmd_buf = graphics_command_buffers[virtual_frame_index]; // api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, swapchain.images[swapchain_image_index]); api.end_record(cmd_buf); // TODO: Submit copy command buffer api.submit_graphics(cmd_buf, acquire_semaphores[virtual_frame_index], execution_semaphores[virtual_frame_index], submission_fences[virtual_frame_index]); auto present_result = api.present(swapchain, swapchain_image_index, execution_semaphores[virtual_frame_index]); handle_swapchain_result(present_result); virtual_frame_index = ++virtual_frame_index % virtual_frames_count; } void vkrenderer::handle_swapchain_result(VkResult function_result) { switch(function_result) { case VK_ERROR_OUT_OF_DATE_KHR: return recreate_swapchain(); case VK_ERROR_SURFACE_LOST_KHR: assert(true && "surface lost"); default: return; } } Buffer::Buffer(size_t size, VkBufferUsageFlagBits usage) : buffer_size(size), usage(usage) { device_buffer = vkrenderer::api.create_buffer(size, usage, VMA_MEMORY_USAGE_CPU_TO_GPU); } Buffer::~Buffer() { vkrenderer::api.destroy_buffer(device_buffer); } void Buffer::write(void* data, off_t alloc_offset, size_t data_size) const { auto api_buffer = vkrenderer::api.get_buffer(device_buffer); std::memcpy((uint8_t*)api_buffer.device_ptr + alloc_offset, data, data_size); } void Buffer::resize(size_t new_size) { auto old_device_buffer = device_buffer; new_size = static_cast(exp2(ceil(log2((double)new_size)))); device_buffer = vkrenderer::api.create_buffer(new_size, usage, VMA_MEMORY_USAGE_CPU_TO_GPU); auto old_buffer = vkrenderer::api.get_buffer(device_buffer); auto new_buffer = vkrenderer::api.get_buffer(device_buffer); std::memcpy(new_buffer.device_ptr, old_buffer.device_ptr, buffer_size); buffer_size = new_size; vkrenderer::api.destroy_buffer(old_device_buffer); } RingBuffer::RingBuffer(size_t size) : buffer_size(size) { device_buffer = vkrenderer::api.create_buffer(size, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY); }