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authorQuentin Ladevie <ladevie.quentin@gmail.com>2021-01-15 16:45:25 +0000
committerGitHub <noreply@github.com>2021-01-15 16:45:25 +0000
commitaa5cdd7a20dd91dd27d0b0d22ceca073294efd4d (patch)
tree17cd5c52ca6c8d98e24913e6564011ff8ef4032f
parent8d9869838614fc8d9ba5b8e91ce8c311d2a25f72 (diff)
Update README.md
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
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@@ -8,8 +8,8 @@ Rewritten using Vulkan API compute shaders to make it lighting fast.
## TODO
* [x] Vulkan compute shader implementation
-* [x] Viewer window (linux only)
-* [ ] Support Windows
+* [x] Viewer window
+* [x] Support Windows
* [ ] Realtime progressive rendering
* [ ] Camera controller
* [ ] Add material types