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authorladevieq <ladevie.quentin@gmail.com>2021-01-09 20:42:24 +0100
committerladevieq <ladevie.quentin@gmail.com>2021-01-09 20:43:09 +0100
commit2db0d27e7f1744443958717c19b732eed57455f2 (patch)
tree839b8ea513c8c239f015071ab083bd50f03854a5 /include/metal.hpp
parent4379b46b46563c5a709df8d567ef75affc3fd31c (diff)
Replace old classes with compute shader structs
Diffstat (limited to 'include/metal.hpp')
-rw-r--r--include/metal.hpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/include/metal.hpp b/include/metal.hpp
deleted file mode 100644
index 5516890..0000000
--- a/include/metal.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-#ifndef __METAL_HPP_
-#define __METAL_HPP_
-
-#include "material.hpp"
-
-class metal : public material {
- public:
- metal(const color& albedo, double f);
-
- virtual bool scatter(const ray& r, const struct hit_info& info, color& attenuation, ray& scattered) const;
-
- color albedo;
- double fuzz;
-};
-
-#endif // !__METAL_HPP_