diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2021-01-09 20:42:24 +0100 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-01-09 20:43:09 +0100 |
| commit | 2db0d27e7f1744443958717c19b732eed57455f2 (patch) | |
| tree | 839b8ea513c8c239f015071ab083bd50f03854a5 /include/vk-renderer.hpp | |
| parent | 4379b46b46563c5a709df8d567ef75affc3fd31c (diff) | |
Replace old classes with compute shader structs
Diffstat (limited to 'include/vk-renderer.hpp')
| -rw-r--r-- | include/vk-renderer.hpp | 34 |
1 files changed, 3 insertions, 31 deletions
diff --git a/include/vk-renderer.hpp b/include/vk-renderer.hpp index 70fcc7e..37a3494 100644 --- a/include/vk-renderer.hpp +++ b/include/vk-renderer.hpp @@ -5,42 +5,14 @@ #include "thirdparty/vk_mem_alloc.h" #include "vec3.hpp" - -enum MATERIAL_TYPE: uint32_t { - LAMBERTIAN = 0, - METAL = 1, - DIELECTRIC = 2, -}; - -struct material { - color albedo; - float fuzz; - float ior; - uint32_t type; - uint32_t padding; -}; - -struct sphere { - vec3 position; - material mat; - float radius; - float padding[3]; -}; +#include "camera.hpp" +#include "sphere.hpp" struct input_data { color sky_color; color ground_color; - struct camera { - vec3 position; - vec3 up; - vec3 right; - vec3 forward; - float viewport_width; - float viewport_height; - float lens_radius; - float focus_distance; - } cam; + camera cam; float random_offset[2000]; float random_disk[2000]; |
