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| author | ladevieq <ladevie.quentin@gmail.com> | 2021-09-25 23:18:42 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-09-25 23:18:42 +0200 |
| commit | bbba71cfe5a9545f1a87c70eb3cab3b6b08b1b25 (patch) | |
| tree | ae3104a62d620d3d3fc72b81a3ce1357f96d1147 /shaders/CMakeLists.txt | |
| parent | 1c3a4e1c57bb7b4373897d60daec7db10e8edf8a (diff) | |
Refactor compute shader
Diffstat (limited to 'shaders/CMakeLists.txt')
| -rw-r--r-- | shaders/CMakeLists.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/CMakeLists.txt b/shaders/CMakeLists.txt index 99284e5..699e921 100644 --- a/shaders/CMakeLists.txt +++ b/shaders/CMakeLists.txt @@ -13,7 +13,7 @@ foreach(GLSL ${GLSL_SOURCE_FILES}) set(SPIRV "${PROJECT_BINARY_DIR}/shaders/${FILE_NAME}.spv") add_custom_command( OUTPUT ${SPIRV} - COMMAND glslc --target-env=vulkan1.2 -std=460 ${GLSL} -o ${SPIRV} -I "../shaders/include" # relative to build directory + COMMAND glslc --target-env=vulkan1.2 -std=460 ${GLSL} -o ${SPIRV} -I "../../shaders/include" # relative to build directory DEPENDS ${GLSL}) list(APPEND SPIRV_BINARY_FILES ${SPIRV}) endforeach(GLSL) |
