diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2021-08-09 22:41:03 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-08-09 22:41:03 +0200 |
| commit | 8c1e26e552556e36a5c1fecd9558d9ab9dd3d454 (patch) | |
| tree | 554af62f3bd3fb237c07de55dfad1da7dac30592 /src/vk-renderer.cpp | |
| parent | 03fdcb0341d35bb99fccb2e155ee967f932c9961 (diff) | |
Bindless graphics pipeline
Diffstat (limited to 'src/vk-renderer.cpp')
| -rw-r--r-- | src/vk-renderer.cpp | 103 |
1 files changed, 41 insertions, 62 deletions
diff --git a/src/vk-renderer.cpp b/src/vk-renderer.cpp index 4d7646a..54a0008 100644 --- a/src/vk-renderer.cpp +++ b/src/vk-renderer.cpp @@ -55,44 +55,21 @@ vkrenderer::vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_bu geometry_buffer = api.create_buffer(geometry_buffer_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY); bvh_buffer = api.create_buffer(bvh_buffer_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY); + std::vector<VkFormat> attachments_format { swapchain.surface_format.format }; render_pass = api.create_render_pass(attachments_format, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR); - for (auto& image : swapchain.images) { - std::vector<Image> attachments { image }; + for (auto& current_image : swapchain.images) { + std::vector<image> attachments { current_image }; framebuffers.push_back(api.create_framebuffer(render_pass, attachments, swapchain.extent)); } - ui_sets_bindings = { - { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - { - .binding = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_VERTEX_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - { - .binding = 2, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - }; std::vector<VkDynamicState> dynamic_states { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; - ui_pipeline = api.create_graphics_pipeline("ui", ui_sets_bindings, (VkShaderStageFlagBits)(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT), render_pass, dynamic_states); - ui_sets = api.create_descriptor_sets(ui_pipeline.descriptor_set_layout, virtual_frames_count); + ui_pipeline = api.create_graphics_pipeline("ui", (VkShaderStageFlagBits)(VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT), render_pass, dynamic_states); ImGui::CreateContext(); auto io = ImGui::GetIO(); @@ -136,7 +113,7 @@ vkrenderer::vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_bu api.destroy_buffer(staging_buffer); - std::vector<Image> images = { + std::vector<image> images = { accumulation_images[0], accumulation_images[1], @@ -144,25 +121,25 @@ vkrenderer::vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_bu swapchain.images[1], swapchain.images[2] }; - std::vector<VkSampler> samplers { images.size(), VK_NULL_HANDLE }; - api.update_bindless_descriptor_set_images(images, samplers); + api.update_descriptor_images(images, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE); - virtual_frame_index++; + std::vector<image> sampled_images = { + ui_texture + }; + api.update_descriptor_images(sampled_images, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE); ui_texture_sampler = api.create_sampler(VK_FILTER_LINEAR, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE); - for (size_t index = 0; index < virtual_frames_count; index++) { - api.update_descriptor_set_image(ui_sets[index], ui_sets_bindings[2], ui_texture.view, ui_texture_sampler); - } + std::vector<sampler> samplers = { + ui_texture_sampler, + }; + api.update_descriptor_samplers(samplers); + + virtual_frame_index++; ui_vertex_buffers.resize(virtual_frames_count); ui_index_buffers.resize(virtual_frames_count); - - for (size_t index = 0; index < virtual_frames_count; index++) { - ui_transforms_buffers.push_back(api.create_buffer(sizeof(UiTransforms), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU)); - api.update_descriptor_set_buffer(ui_sets[index], ui_sets_bindings[1], ui_transforms_buffers[index]); - } } vkrenderer::~vkrenderer() { @@ -187,10 +164,6 @@ vkrenderer::~vkrenderer() { api.destroy_framebuffer(framebuffer); } - for (auto& transforms_buffer: ui_transforms_buffers) { - api.destroy_buffer(transforms_buffer); - } - for (auto& vertex_buffer: ui_vertex_buffers) { api.destroy_buffer(vertex_buffer); } @@ -205,8 +178,6 @@ vkrenderer::~vkrenderer() { api.destroy_pipeline(tonemapping_pipeline); api.destroy_pipeline(ui_pipeline); - api.destroy_descriptor_sets(ui_sets); - api.destroy_swapchain(swapchain); api.destroy_surface(platform_surface); } @@ -215,19 +186,13 @@ void vkrenderer::begin_frame() { ImGui::Render(); ImDrawData* draw_data = ImGui::GetDrawData(); - ((UiTransforms*)ui_transforms_buffers[virtual_frame_index].alloc_info.pMappedData)->scale_x = 2.f / draw_data->DisplaySize.x; - ((UiTransforms*)ui_transforms_buffers[virtual_frame_index].alloc_info.pMappedData)->scale_y = 2.f / draw_data->DisplaySize.y; - ((UiTransforms*)ui_transforms_buffers[virtual_frame_index].alloc_info.pMappedData)->translate_x = -1.f - draw_data->DisplayPos.x * (2.f / draw_data->DisplaySize.x); - ((UiTransforms*)ui_transforms_buffers[virtual_frame_index].alloc_info.pMappedData)->translate_y = -1.f - draw_data->DisplayPos.y * (2.f / draw_data->DisplaySize.y); - VKRESULT(vkWaitForFences(api.context.device, 1, &submission_fences[virtual_frame_index], VK_TRUE, UINT64_MAX)) VKRESULT(vkResetFences(api.context.device, 1, &submission_fences[virtual_frame_index])) if (ui_vertex_buffers[virtual_frame_index].size < draw_data->TotalVtxCount * sizeof(VkVertex)) { api.destroy_buffer(ui_vertex_buffers[virtual_frame_index]); - ui_vertex_buffers[virtual_frame_index] = api.create_buffer(draw_data->TotalVtxCount * sizeof(VkVertex), VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU); - api.update_descriptor_set_buffer(ui_sets[virtual_frame_index], ui_sets_bindings[0], ui_vertex_buffers[virtual_frame_index]); + ui_vertex_buffers[virtual_frame_index] = api.create_buffer(draw_data->TotalVtxCount * sizeof(VkVertex), VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VMA_MEMORY_USAGE_CPU_TO_GPU); } if (ui_index_buffers[virtual_frame_index].size < draw_data->TotalIdxCount * sizeof(ImDrawIdx)) { api.destroy_buffer(ui_index_buffers[virtual_frame_index]); @@ -295,6 +260,21 @@ void vkrenderer::ui() { vkCmdSetViewport(cmd_buf, 0, 1, &viewport); + float scale[] { + 2.f / draw_data->DisplaySize.x, + 2.f / draw_data->DisplaySize.y, + }; + float translate[] { + -1.f - draw_data->DisplayPos.x * (2.f / draw_data->DisplaySize.x), + -1.f - draw_data->DisplayPos.y * (2.f / draw_data->DisplaySize.y), + }; + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT, 32, 8, (void*)&ui_vertex_buffers[virtual_frame_index].device_address); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT, 40, 8, (void*)&scale); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_VERTEX_BIT, 48, 8, (void*)&translate); + + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, 56, 4, (void*)&ui_texture.bindless_sampled_index); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_FRAGMENT_BIT, 60, 4, (void*)&ui_texture_sampler.bindless_index); + off_t vertex_buffer_offset = 0; off_t index_buffer_offset = 0; for (size_t cmd_index = 0; cmd_index < draw_data->CmdListsCount; cmd_index++) { @@ -312,7 +292,7 @@ void vkrenderer::ui() { }; vkCmdSetScissor(cmd_buf, 0, 1, &rect); - api.draw(cmd_buf, ui_pipeline, ui_sets[virtual_frame_index], ui_index_buffers[virtual_frame_index], draw_cmd.ElemCount, index_buffer_offset + draw_cmd.IdxOffset, vertex_buffer_offset + draw_cmd.VtxOffset); + api.draw(cmd_buf, ui_pipeline, ui_index_buffers[virtual_frame_index], draw_cmd.ElemCount, index_buffer_offset + draw_cmd.IdxOffset, vertex_buffer_offset + draw_cmd.VtxOffset); } vertex_buffer_offset += draw_list->VtxBuffer.Size; @@ -328,16 +308,16 @@ void vkrenderer::compute(uint32_t width, uint32_t height) { vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, 8, (void*)&scene_buffer.device_address); vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 8, 8, (void*)&geometry_buffer.device_address); vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 16, 8, (void*)&bvh_buffer.device_address); - vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 24, 4, (void*)&accumulation_images[0].bindless_index); - vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 28, 4, (void*)&accumulation_images[1].bindless_index); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 24, 4, (void*)&accumulation_images[0].bindless_storage_index); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 28, 4, (void*)&accumulation_images[1].bindless_storage_index); api.run_compute_pipeline(cmd_buf, compute_pipeline, (width / 8) + 1, (height / 8) + 1, 1); api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, swapchain.images[swapchain_image_index]); vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, 8, (void*)&scene_buffer.device_address); - vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 8, 4, (void*)&swapchain.images[swapchain_image_index].bindless_index); - vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 12, 4, (void*)&accumulation_images[0].bindless_index); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 8, 4, (void*)&swapchain.images[swapchain_image_index].bindless_storage_index); + vkCmdPushConstants(cmd_buf, api.bindless_descriptor.pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, 12, 4, (void*)&accumulation_images[0].bindless_storage_index); api.run_compute_pipeline(cmd_buf, tonemapping_pipeline, (width / 8) + 1, (height / 8) + 1, 1); } @@ -393,7 +373,7 @@ void vkrenderer::recreate_swapchain() { VKRESULT(vkWaitForFences(api.context.device, 1, &submission_fences[0], VK_TRUE, UINT64_MAX)) - std::vector<Image> images = { + std::vector<image> images = { accumulation_images[0], accumulation_images[1], @@ -401,17 +381,16 @@ void vkrenderer::recreate_swapchain() { swapchain.images[1], swapchain.images[2] }; - std::vector<VkSampler> samplers { images.size(), VK_NULL_HANDLE }; - api.update_bindless_descriptor_set_images(images, samplers); + api.update_descriptor_images(images, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE); for (auto& framebuffer: framebuffers) { api.destroy_framebuffer(framebuffer); } framebuffers.clear(); - for (auto& image : swapchain.images) { - std::vector<Image> attachments { image }; + for (auto& current_image : swapchain.images) { + std::vector<image> attachments { current_image }; framebuffers.push_back(api.create_framebuffer(render_pass, attachments, swapchain.extent)); } } |
