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| author | ladevieq <ladevie.quentin@gmail.com> | 2021-08-04 21:57:27 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-08-04 21:57:27 +0200 |
| commit | 80db03f7e6140e1b607dfaa09eeff91c36bc272c (patch) | |
| tree | 33902f9559afa6bf16c18cb9e2f401b4e845dbe1 /src/vk-renderer.cpp | |
| parent | 753165e67e2003791cf2ca1b0294c9f470238118 (diff) | |
Use buffer device address with push constants
Diffstat (limited to 'src/vk-renderer.cpp')
| -rw-r--r-- | src/vk-renderer.cpp | 37 |
1 files changed, 6 insertions, 31 deletions
diff --git a/src/vk-renderer.cpp b/src/vk-renderer.cpp index 521bd52..0c73337 100644 --- a/src/vk-renderer.cpp +++ b/src/vk-renderer.cpp @@ -38,34 +38,13 @@ vkrenderer::vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_bu compute_sets_bindings = { { .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - { - .binding = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - { - .binding = 2, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, - .pImmutableSamplers = VK_NULL_HANDLE, - }, - { - .binding = 3, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = VK_NULL_HANDLE, }, { - .binding = 4, + .binding = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, @@ -111,13 +90,6 @@ vkrenderer::vkrenderer(window& wnd, size_t scene_buffer_size, size_t geometry_bu geometry_buffer = api.create_buffer(geometry_buffer_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY); bvh_buffer = api.create_buffer(bvh_buffer_size, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_GPU_ONLY); - - for (size_t index = 0; index < virtual_frames_count; index++) { - api.update_descriptor_set_buffer(compute_shader_sets[index], compute_sets_bindings[0], scene_buffer); - api.update_descriptor_set_buffer(compute_shader_sets[index], compute_sets_bindings[1], geometry_buffer); - api.update_descriptor_set_buffer(compute_shader_sets[index], compute_sets_bindings[2], bvh_buffer); - } - std::vector<VkFormat> attachments_format { swapchain.surface_format.format }; render_pass = api.create_render_pass(attachments_format, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR); @@ -315,8 +287,8 @@ void vkrenderer::begin_frame() { auto output_image = accumulation_images[0]; auto accumulation_image = accumulation_images[1]; - api.update_descriptor_set_image(compute_shader_sets[virtual_frame_index], compute_sets_bindings[3], output_image.view, VK_NULL_HANDLE); - api.update_descriptor_set_image(compute_shader_sets[virtual_frame_index], compute_sets_bindings[4], accumulation_image.view, VK_NULL_HANDLE); + api.update_descriptor_set_image(compute_shader_sets[virtual_frame_index], compute_sets_bindings[0], output_image.view, VK_NULL_HANDLE); + api.update_descriptor_set_image(compute_shader_sets[virtual_frame_index], compute_sets_bindings[1], accumulation_image.view, VK_NULL_HANDLE); api.update_descriptor_set_image(tonemapping_shader_sets[virtual_frame_index], tonemapping_sets_bindings[0], swapchain.images[swapchain_image_index].view, VK_NULL_HANDLE); api.update_descriptor_set_image(tonemapping_shader_sets[virtual_frame_index], tonemapping_sets_bindings[1], output_image.view, VK_NULL_HANDLE); @@ -384,6 +356,9 @@ void vkrenderer::ui() { void vkrenderer::compute(uint32_t width, uint32_t height) { auto cmd_buf = command_buffers[virtual_frame_index]; + vkCmdPushConstants(cmd_buf, compute_pipeline.layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, 8, (void*)&scene_buffer.device_address); + vkCmdPushConstants(cmd_buf, compute_pipeline.layout, VK_SHADER_STAGE_COMPUTE_BIT, 8, 8, (void*)&geometry_buffer.device_address); + vkCmdPushConstants(cmd_buf, compute_pipeline.layout, VK_SHADER_STAGE_COMPUTE_BIT, 16, 8, (void*)&bvh_buffer.device_address); api.run_compute_pipeline(cmd_buf, compute_pipeline, compute_shader_sets[virtual_frame_index], width / 8, height / 8, 1); |
