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| -rw-r--r-- | README.md | 10 |
1 files changed, 7 insertions, 3 deletions
@@ -1,10 +1,14 @@ # path-tracer -CPU path tracer based on ray tracing in one weekend book +Initially a CPU path tracer based on ray tracing in one weekend book + +The new implementation is using Vulkan compute shaders to generate an image of a path traced scene + ## Features * PPM image format * Three types of material (lambertian, metalic, dielectric) * Customisable camera (focus plan, aperture) +* Compute everything on GPU ## Result  @@ -13,5 +17,5 @@ CPU path tracer based on ray tracing in one weekend book * [ ] More material types * [ ] Support GLTF format * [ ] Triangulated meshes rendering -* [ ] GPU based implementation -* [ ] Realtime rendering +* [x] GPU implementation +* [ ] Realtime |
