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-rw-r--r--shaders/ui.frag9
1 files changed, 8 insertions, 1 deletions
diff --git a/shaders/ui.frag b/shaders/ui.frag
index e5a6aa3..99534aa 100644
--- a/shaders/ui.frag
+++ b/shaders/ui.frag
@@ -1,5 +1,12 @@
layout(location = 0) out vec4 o_Color;
+layout(location = 0) in struct {
+ vec2 uv;
+ vec4 color;
+} In;
+
+// layout(set = 0, binding = 1) uniform sampler2D atlas;
+
void main() {
- o_Color = vec4(1.0, 0.0, 0.0, 1.0);
+ o_Color = In.color; // * texture(atlas, In.uv.xy);
}