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-rw-r--r--shaders/ui.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/ui.frag b/shaders/ui.frag
index c9f0339..78833d1 100644
--- a/shaders/ui.frag
+++ b/shaders/ui.frag
@@ -5,7 +5,7 @@ layout(location = 0) in struct {
vec4 color;
} In;
-layout(set = 0, binding = 1) uniform sampler2D atlas;
+layout(set = 0, binding = 2) uniform sampler2D atlas;
void main() {
o_Color = In.color * texture(atlas, In.uv.xy);