| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactor code for multiplatform | ladevieq | 2021-01-14 | 1 | -22/+0 |
| * | Compile on windows | ladevieq | 2021-01-13 | 1 | -2/+9 |
| * | XCB window creation | ladevieq | 2021-01-09 | 1 | -0/+4 |
| * | Replace old classes with compute shader structs | ladevieq | 2021-01-09 | 1 | -32/+3 |
| * | Customisalbe camera with focus plan | ladevieq | 2021-01-06 | 1 | -6/+6 |
| * | Replace double by floats, fix missing padding issues, display a sphere | ladevieq | 2020-12-31 | 1 | -6/+6 |
| * | vulkan instance, device, etc creation refactor | ladevieq | 2020-12-29 | 1 | -1/+1 |
| * | Util to read shader file content | ladevieq | 2020-12-27 | 1 | -0/+1 |
| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 1 | -0/+1 |
| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 1 | -0/+3 |
| * | Add a camera class | ladevieq | 2020-12-20 | 1 | -0/+7 |
| * | Add random number utility functions | ladevieq | 2020-12-20 | 1 | -0/+10 |
| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 1 | -0/+18 |
