| Commit message (Expand) | Author | Age | Files | Lines |
| * | Allocate ressources based on virtual frames count | ladevieq | 2021-07-25 | 1 | -1/+2 |
| * | Use a different buffer for scene info, geometry, bvh and load gltf | ladevieq | 2021-07-25 | 1 | -1/+11 |
| * | Clean up includes, scene class, simplify scene buffer access from main | ladevieq | 2021-07-24 | 1 | -3/+8 |
| * | Fix accumulation textures format and reset accumulation on move/resize | ladevieq | 2021-03-11 | 1 | -0/+2 |
| * | Add naive tonemapping | ladevieq | 2021-03-10 | 1 | -0/+4 |
| * | Fix TAA to have infinite accumulation | ladevieq | 2021-03-10 | 1 | -1/+1 |
| * | Render ui on top of path tracer result | ladevieq | 2021-03-09 | 1 | -1/+1 |
| * | Forward inputs to imgui | ladevieq | 2021-03-08 | 1 | -0/+1 |
| * | Make imgui backend more flexible (display demo scene) | ladevieq | 2021-03-07 | 1 | -2/+3 |
| * | Fix imgui vertices rendering | ladevieq | 2021-03-05 | 1 | -3/+0 |
| * | Attempt at synchronizing memory write | ladevieq | 2021-03-04 | 1 | -0/+3 |
| * | Store bindings | ladevieq | 2021-02-26 | 1 | -0/+3 |
| * | Try to render imgui | ladevieq | 2021-02-23 | 1 | -2/+2 |
| * | Fix framebuffer validation errors | ladevieq | 2021-02-22 | 1 | -0/+1 |
| * | Attempt at rendering imgui content | ladevieq | 2021-02-19 | 1 | -1/+12 |
| * | Graphics pipeline and renderpass added to the api | ladevieq | 2021-02-18 | 1 | -1/+1 |
| * | Attempt using imgui | ladevieq | 2021-02-16 | 1 | -0/+2 |
| * | Use two images for accumulation (TAA style) | ladevieq | 2021-02-10 | 1 | -1/+1 |
| * | Accumulation working | ladevieq | 2021-02-10 | 1 | -1/+1 |
| * | Extend API, fix api image creation, attempt at accumulation | ladevieq | 2021-02-09 | 1 | -0/+2 |
| * | Pipeline execution, command buffer submission & presentation api | ladevieq | 2021-01-31 | 1 | -1/+0 |
| * | Fix api bugs | ladevieq | 2021-01-30 | 1 | -4/+1 |
| * | Finished moving api resources creation functions | ladevieq | 2021-01-29 | 1 | -19/+4 |
| * | Convert renderer ressources creation to api calls | ladevieq | 2021-01-28 | 1 | -28/+2 |
| * | Convert buffer creation function to an api one | ladevieq | 2021-01-27 | 1 | -6/+3 |
| * | Split vkinstance/vkdevice of renderer into context class | ladevieq | 2021-01-26 | 1 | -37/+6 |
| * | Handle window close on windows & free vulkan ressources | ladevieq | 2021-01-19 | 1 | -1/+32 |
| * | Event logic & handle resize & close for xcb windows | ladevieq | 2021-01-18 | 1 | -3/+3 |
| * | Handle window resize | ladevieq | 2021-01-17 | 1 | -28/+20 |
| * | Rendering loop | ladevieq | 2021-01-16 | 1 | -29/+30 |
| * | Refactor code for multiplatform | ladevieq | 2021-01-14 | 1 | -1/+3 |
| * | Compile on windows | ladevieq | 2021-01-13 | 1 | -4/+1 |
| * | Remove useless initial layout transition | ladevieq | 2021-01-12 | 1 | -3/+0 |
| * | Use wait for fence instead of device idle | ladevieq | 2021-01-11 | 1 | -0/+4 |
| * | Path tracer write to the swapchain image | ladevieq | 2021-01-11 | 1 | -11/+7 |
| * | Attempt to write to swapchain image | ladevieq | 2021-01-10 | 1 | -0/+7 |
| * | Create xcb surface and swapchain | ladevieq | 2021-01-10 | 1 | -1/+13 |
| * | Replace old classes with compute shader structs | ladevieq | 2021-01-09 | 1 | -31/+3 |
| * | Fix graphical artifacts & make random numbers pools bigger | ladevieq | 2021-01-08 | 1 | -2/+2 |
| * | Use 8x8 work groups in compute shader | ladevieq | 2021-01-08 | 1 | -4/+6 |
| * | Customisalbe camera with focus plan | ladevieq | 2021-01-06 | 1 | -19/+31 |
| * | Dielectric materials | ladevieq | 2021-01-04 | 1 | -2/+4 |
| * | Metallic materials | ladevieq | 2021-01-04 | 1 | -1/+9 |
| * | Fix artifacts and add gamma correction | ladevieq | 2021-01-04 | 1 | -0/+1 |
| * | Lambertian material with random numbers patern repetition artifact | ladevieq | 2021-01-03 | 1 | -1/+7 |
| * | Add multi sampling | ladevieq | 2021-01-01 | 1 | -1/+3 |
| * | Hit function return hit struct | ladevieq | 2021-01-01 | 1 | -1/+5 |
| * | Allow dynamic target image resolution | ladevieq | 2021-01-01 | 1 | -2/+3 |
| * | Replace double by floats, fix missing padding issues, display a sphere | ladevieq | 2020-12-31 | 1 | -2/+5 |
| * | vulkan instance, device, etc creation refactor | ladevieq | 2020-12-29 | 1 | -0/+75 |