| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Defocus blur & randow scene generation | ladevieq | 2020-12-22 | 3 | -24/+81 |
| * | Fix dielectric materials refraction | ladevieq | 2020-12-22 | 2 | -3/+3 |
| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 6 | -11/+61 |
| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 7 | -17/+80 |
| * | Add lambertian reflection to spheres | ladevieq | 2020-12-21 | 3 | -9/+54 |
| * | Multi sampled pixels | ladevieq | 2020-12-20 | 4 | -25/+19 |
| * | Add a camera class | ladevieq | 2020-12-20 | 4 | -26/+38 |
| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 6 | -29/+88 |
| * | Render a sphere | ladevieq | 2020-12-20 | 2 | -19/+47 |
| * | Vec3 utility function lerp | ladevieq | 2020-12-20 | 2 | -5/+5 |
| * | Ray tracer renderer | ladevieq | 2020-12-20 | 5 | -31/+74 |
| * | Add vector class | ladevieq | 2020-12-20 | 4 | -7/+101 |
| * | Fix CMake setup | ladevieq | 2020-12-20 | 1 | -0/+1 |
| * | Setup projet and output PPM image file | ladevieq | 2020-12-19 | 1 | -0/+37 |
