diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2021-03-10 21:59:56 +0100 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-03-10 22:00:45 +0100 |
| commit | 214c32a5475ec302b0caa837ea4d241ece263174 (patch) | |
| tree | 9dee7eadaf833bd97d5a31448110bb74e940b98c /src/main.cpp | |
| parent | f32b8f50f5d826c9bb8c6cd78a9f69ffe787fa69 (diff) | |
Fix TAA to have infinite accumulation
Diffstat (limited to 'src/main.cpp')
| -rw-r--r-- | src/main.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/main.cpp b/src/main.cpp index d541bb6..fd582a5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -47,7 +47,7 @@ int main() { const float aspect_ratio = 16.0 / 9.0; uint32_t width = 400; uint32_t height = width / aspect_ratio; - const uint32_t samples_per_pixel = 100; + const uint32_t samples_per_pixel = 25; window wnd { width , height }; @@ -179,14 +179,9 @@ int main() { if (canRender) { renderer.begin_frame(); - if (((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index < samples_per_pixel) { - bool clear = ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index == 0; - renderer.compute(width, height, clear, true); + renderer.compute(width, height); - ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++; - } else { - renderer.compute(width, height, false, false); - } + ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++; renderer.ui(); |
