diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2021-01-09 20:42:24 +0100 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-01-09 20:43:09 +0100 |
| commit | 2db0d27e7f1744443958717c19b732eed57455f2 (patch) | |
| tree | 839b8ea513c8c239f015071ab083bd50f03854a5 /src/metal.cpp | |
| parent | 4379b46b46563c5a709df8d567ef75affc3fd31c (diff) | |
Replace old classes with compute shader structs
Diffstat (limited to 'src/metal.cpp')
| -rw-r--r-- | src/metal.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/src/metal.cpp b/src/metal.cpp deleted file mode 100644 index 196c95d..0000000 --- a/src/metal.cpp +++ /dev/null @@ -1,14 +0,0 @@ -#include "metal.hpp" -#include "hittable.hpp" -#include "vec3.hpp" - -metal::metal(const color& albedo, double f) - : albedo(albedo), fuzz(f < 1 ? f : 1) {} - -bool metal::scatter(const ray& r, const struct hit_info& info, color& attenuation, ray& scattered) const { - auto reflected = reflect(r.direction.unit(), info.normal); - - scattered = ray { info.point, reflected + fuzz * random_in_unit_sphere() }; - attenuation = albedo; - return (scattered.direction.dot(info.normal) > 0.0); -} |
