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* Handle modifiers and mouse eventsladevieq2021-01-223-7/+65
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* Fix kbd + camera movementsladevieq2021-01-214-10/+32
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* Setup xkbladevieq2021-01-215-4/+79
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* Update fov on window resizeladevieq2021-01-206-8/+31
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* Handle window close on windows & free vulkan ressourcesladevieq2021-01-194-25/+141
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* Fix swapchain extentladevieq2021-01-193-7/+28
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* Event logic & handle resize & close for xcb windowsladevieq2021-01-185-43/+112
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* Handle window resizeladevieq2021-01-177-189/+290
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* Add windows window event loopladevieq2021-01-163-0/+27
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* Make barrier more preciseladevieq2021-01-161-8/+6
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* Rendering loopladevieq2021-01-163-141/+171
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* Fix windows buildladevieq2021-01-151-0/+1
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* Update README.mdQuentin Ladevie2021-01-151-2/+2
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* Refactor code for multiplatformladevieq2021-01-152-24/+13
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* Windows windowladevieq2021-01-145-3/+75
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* Refactor code for multiplatformladevieq2021-01-1411-42/+49
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* Compile on windowsladevieq2021-01-1310-15/+63
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* Update README.mdQuentin Ladevie2021-01-131-1/+2
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* Fix renderingladevieq2021-01-132-4/+3
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* Fix empty storage bufferladevieq2021-01-131-2/+2
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* Update README.mdQuentin Ladevie2021-01-131-13/+8
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* Update descriptor in one callladevieq2021-01-131-20/+31
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* Fix random swapchain out_of_date on presentationladevieq2021-01-123-10/+10
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* Remove useless initial layout transitionladevieq2021-01-122-77/+17
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* Fix swapchain images initial layout transitionladevieq2021-01-121-31/+31
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* Use wait for fence instead of device idleladevieq2021-01-113-6/+24
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* Path tracer write to the swapchain imageladevieq2021-01-115-33/+109
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* Attempt to write to swapchain imageladevieq2021-01-104-39/+169
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* Create xcb surface and swapchainladevieq2021-01-107-47/+120
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* XCB window creationladevieq2021-01-096-17/+76
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* Replace old classes with compute shader structsladevieq2021-01-0922-380/+75
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* Update README.mdQuentin Ladevie2021-01-081-3/+7
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* Output time to generate the imageladevieq2021-01-091-1/+8
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* Fix graphical artifacts & make random numbers pools biggerladevieq2021-01-083-15/+15
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* Use 8x8 work groups in compute shaderladevieq2021-01-084-20/+27
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* Clean renderdoc setupladevieq2021-01-073-5/+5
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* Renderdoc doc APIladevieq2021-01-074-7/+5
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* Use renderdoc for debuggingladevieq2021-01-065-4/+718
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* Customisalbe camera with focus planladevieq2021-01-066-108/+113
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* Dielectric materialsladevieq2021-01-043-11/+48
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* Metallic materialsladevieq2021-01-043-7/+31
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* Add a lambertian scattering functionladevieq2021-01-042-10/+28
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* Fix artifacts and add gamma correctionladevieq2021-01-043-41/+31
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* Lambertian material with random numbers patern repetition artifactladevieq2021-01-033-20/+101
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* Add multi samplingladevieq2021-01-015-25/+35
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* Hit function return hit structladevieq2021-01-013-14/+53
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* Allow dynamic target image resolutionladevieq2021-01-013-7/+8
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* Replace double by floats, fix missing padding issues, display a sphereladevieq2020-12-317-46/+86
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* Assert when VkResult not successladevieq2020-12-292-36/+18
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* vulkan instance, device, etc creation refactorladevieq2020-12-295-366/+428
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