| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Pipeline execution, command buffer submission & presentation api | ladevieq | 2021-01-31 | 4 | -49/+53 | |
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| * | Fix windows swapchain error | ladevieq | 2021-01-31 | 1 | -1/+1 | |
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| * | Fix windows compilation | ladevieq | 2021-01-30 | 2 | -1/+3 | |
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| * | Add record commands and image barrier functions to api | ladevieq | 2021-01-30 | 3 | -66/+59 | |
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| * | Fix api bugs | ladevieq | 2021-01-30 | 5 | -24/+36 | |
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| * | Finished moving api resources creation functions | ladevieq | 2021-01-29 | 5 | -263/+354 | |
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| * | Convert renderer ressources creation to api calls | ladevieq | 2021-01-28 | 5 | -251/+311 | |
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| * | Convert buffer creation function to an api one | ladevieq | 2021-01-27 | 5 | -77/+111 | |
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| * | Split vkinstance/vkdevice of renderer into context class | ladevieq | 2021-01-26 | 6 | -268/+285 | |
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| * | Improve XCB keyboard inputs handling | ladevieq | 2021-01-26 | 4 | -11/+49 | |
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| * | Setup delta time | ladevieq | 2021-01-25 | 1 | -3/+11 | |
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| * | Fix input handling for Windows | ladevieq | 2021-01-25 | 2 | -30/+40 | |
| | | | | | | | | | | Windows generate keydown events for the last pressed key only If we are pressing two key together this is troublesome as we don't get notified we are pressing two keys Fixed by updating an array of key states on key down/release and generating event while the key state is pressed | |||||
| * | Handle keyboard and mouse inputs on windows | ladevieq | 2021-01-23 | 3 | -48/+171 | |
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| * | Handle modifiers and mouse events | ladevieq | 2021-01-22 | 3 | -7/+65 | |
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| * | Fix kbd + camera movements | ladevieq | 2021-01-21 | 4 | -10/+32 | |
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| * | Setup xkb | ladevieq | 2021-01-21 | 5 | -4/+79 | |
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| * | Update fov on window resize | ladevieq | 2021-01-20 | 6 | -8/+31 | |
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| * | Handle window close on windows & free vulkan ressources | ladevieq | 2021-01-19 | 4 | -25/+141 | |
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| * | Fix swapchain extent | ladevieq | 2021-01-19 | 3 | -7/+28 | |
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| * | Event logic & handle resize & close for xcb windows | ladevieq | 2021-01-18 | 5 | -43/+112 | |
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| * | Handle window resize | ladevieq | 2021-01-17 | 7 | -189/+290 | |
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| * | Add windows window event loop | ladevieq | 2021-01-16 | 3 | -0/+27 | |
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| * | Make barrier more precise | ladevieq | 2021-01-16 | 1 | -8/+6 | |
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| * | Rendering loop | ladevieq | 2021-01-16 | 3 | -141/+171 | |
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| * | Fix windows build | ladevieq | 2021-01-15 | 1 | -0/+1 | |
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| * | Update README.md | Quentin Ladevie | 2021-01-15 | 1 | -2/+2 | |
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| * | Refactor code for multiplatform | ladevieq | 2021-01-15 | 2 | -24/+13 | |
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| * | Windows window | ladevieq | 2021-01-14 | 5 | -3/+75 | |
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| * | Refactor code for multiplatform | ladevieq | 2021-01-14 | 11 | -42/+49 | |
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| * | Compile on windows | ladevieq | 2021-01-13 | 10 | -15/+63 | |
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| * | Update README.md | Quentin Ladevie | 2021-01-13 | 1 | -1/+2 | |
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| * | Fix rendering | ladevieq | 2021-01-13 | 2 | -4/+3 | |
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| * | Fix empty storage buffer | ladevieq | 2021-01-13 | 1 | -2/+2 | |
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| * | Update README.md | Quentin Ladevie | 2021-01-13 | 1 | -13/+8 | |
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| * | Update descriptor in one call | ladevieq | 2021-01-13 | 1 | -20/+31 | |
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| * | Fix random swapchain out_of_date on presentation | ladevieq | 2021-01-12 | 3 | -10/+10 | |
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| * | Remove useless initial layout transition | ladevieq | 2021-01-12 | 2 | -77/+17 | |
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| * | Fix swapchain images initial layout transition | ladevieq | 2021-01-12 | 1 | -31/+31 | |
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| * | Use wait for fence instead of device idle | ladevieq | 2021-01-11 | 3 | -6/+24 | |
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| * | Path tracer write to the swapchain image | ladevieq | 2021-01-11 | 5 | -33/+109 | |
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| * | Attempt to write to swapchain image | ladevieq | 2021-01-10 | 4 | -39/+169 | |
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| * | Create xcb surface and swapchain | ladevieq | 2021-01-10 | 7 | -47/+120 | |
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| * | XCB window creation | ladevieq | 2021-01-09 | 6 | -17/+76 | |
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| * | Replace old classes with compute shader structs | ladevieq | 2021-01-09 | 22 | -380/+75 | |
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| * | Update README.md | Quentin Ladevie | 2021-01-08 | 1 | -3/+7 | |
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| * | Output time to generate the image | ladevieq | 2021-01-09 | 1 | -1/+8 | |
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| * | Fix graphical artifacts & make random numbers pools bigger | ladevieq | 2021-01-08 | 3 | -15/+15 | |
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| * | Use 8x8 work groups in compute shader | ladevieq | 2021-01-08 | 4 | -20/+27 | |
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| * | Clean renderdoc setup | ladevieq | 2021-01-07 | 3 | -5/+5 | |
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| * | Renderdoc doc API | ladevieq | 2021-01-07 | 4 | -7/+5 | |
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