| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Setup for texture upload system | ladevieq | 2022-09-06 | 1 | -1/+8 |
| * | Refactored gltf imported and mesh management | ladevieq | 2022-08-08 | 1 | -28/+20 |
| * | Improve compilation time | ladevieq | 2022-07-10 | 1 | -3/+5 |
| * | Fix formatting and linting | ladevieq | 2022-06-15 | 1 | -16/+16 |
| * | Refactor gltf loading and triangles attributes | ladevieq | 2021-09-26 | 1 | -3/+7 |
| * | Load gltf materials + diffuse and specular brdf | ladevieq | 2021-09-06 | 1 | -2/+7 |
| * | White furnace test on gltf scenes & load normals | ladevieq | 2021-09-01 | 1 | -6/+10 |
| * | Improve gltf loading | ladevieq | 2021-08-15 | 1 | -4/+12 |
| * | Use SAH to generate BVH & fix ray triangle intersection | ladevieq | 2021-08-01 | 1 | -1/+1 |
| * | Use a different buffer for scene info, geometry, bvh and load gltf | ladevieq | 2021-07-25 | 1 | -0/+34 |
